ABOUT ME
Hi, I’m Jake! I'm a narrative, quest, and TTRPG designer with a BA in Interactive Entertainment from the University of Southern California. I’ve led narrative on two student teams: Try Again, a narrative action-platformer and IGF 2024 “Best Student Game” Finalist, and Egregore, an adventure game built on node-based quest logic. I also design TTRPG scenarios in my own time. I’m looking for junior narrative, quest, or content design roles. Email me or find me on LinkedIn!
Currently working on Unspooled, a horror-themed action-platformer about two teenage girls using a mysterious cassette player to explore alternate realities. I’m the sole developer, using it to test quest and level design in Unity.